The National Curriculum
Purpose of Study
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
Aims
The national curriculum for computing aims to ensure that all pupils:
Key Stage 1
Pupils should be taught to:
Key Stage 2
Pupils should be taught to:
Online Safety Week 2019
On Monday 4th February 2019, St. Sebastian’s held an Online Safety Week. The eCadets led assemblies for EYFS, KS1 and KS2. They wrote scenarios and asked lots of intriguing questions for the other pupils to think about.
We held two Online Safety workshops outside in the playground for the parents. There was a great turnout and parents were engaged, with what the children had to say. One of our eCadets even wrote a poem about Online Safety and performed it as a song during the assembly and workshop. Our Nursery and Reception class also learnt a song about Online Safety (see their class page).
In the classroom, we completed many activities, such as, our handprint promises. We held a competition to create our own emojis and Pan European Game Information (PEGI) rating examples. One of our eCadets also created his own PEGI ratings to support the children to make the right choices, when choosing games. We also held workshops for each class and gave advice about gaming.
On Thursday, the children took part in the Generation Game assembly. Mr Barry acted as our own Bruce Forsyth and we had lots of fun looking at technology from the past. The children competed against the eCadets to answer questions about Online Safety. Following this, the winning team had to memorise all of the objects from the past.
Computer Explorers